Functional.Programming

I like to think about Functional Programming as another level of abstraction that brings the code far from the physical machine, maybe like the next step after the Memory Management that has hidden the memory location. I like to think about Functional Programming as a guidance to create an application without memory assignments.

It is all about Immutability

What is the problem with memory assignment; or in other words, what is the problem with mutable data? In a context where every software runs in parallel, shared mutable states are a problem, a big problem. Plenty of solutions has been built to solve it but at the end they all imply a sort of synchronization with locks and waitings and potentially performances and scalability issues.

Another way to solve the problem is by avoiding it in the first place, so writing a software without any shared mutable states; or in other terms, using exclusively immutable data structures.

In this context a paradigm that works well with immutability can very attractive. Functional Programming fits very well in this role and it can be seen like a discipline that helps to abstracts the software from the need of memory assignments.

Be Functional

How well Functional Programming fits with immutability? The base principle of Functional Programming is transformation: the function takes an input, applies a transformation and returns an output. This principle has the same expressivity of any imperative code based on memory allocations. Functional Programming offers tools, patterns and disciplines to guide the developer to code with this different paradigm that does not involve memory assignment.

Let’s compare an example of imperative code that calculates the biggest value in a list with the functional version.

List<Integer> list = Arrays.asList(3, 6, 5);
int max = Integer.MIN_VALUE;
for (int value : list) {
  if (value > max) max = value;
}

In this example the imperative code uses the max variable to store the final result while the functional code uses the max parameter.

int calculateMax(List<Integer> list, int max) {
  if (list.isEmpty()) return max;
  else {
    int head = list.get(0);
    List<Integer> tail = list.subList(1, list.size() - 1);
    int newMax = head > max ? head : max;
    return calculateMax(tail, newMax);
  }
}
List<Integer> list = Arrays.asList(3, 6, 5);
calculateMax(list, Integer.MIN_VALUE);

All the other concepts around Functional Programming like pipelines, higher order functions, compositions make more efficient or easier working with immutable data but at end the idea is very simple and it is all about data transformation.

Be Pure

An entire application can be seen a single function, a huge complex function of thousand and thousand lines of code. It is clear that such a thing is not a good practice and luckily functions can be easily modularized: more than one function can be composed together to create a bigger transformation. A simple definition of function composition is using the output of one function as input of another one.

int f(double input) { ... }
String g(int input) { ... }
String output = g(f(1.2));

Pure functions are functions with no side effects: meaning, when a function is called all the observable effects are in the output. If you think about composition you can see how important is the role of the output because it defines the interface between the two functions. For example If the first function throws an Exception the second function would not be able to catch it and it would be out of the transformation flow.

Be Typed

A typed language helps to define the signature of a function: more the type is precise, more the composition is safe. The type assumes the role of interface between functions and consequently part of the software validation is done by the type system through the compiler.